Sega Sammy: Video Game Recesses But Business Go Better - News - quarter ended
Sega Sammy communicated its results for the quarter ended June 30, 2021, the first of its new fiscal year. For the moment, the group seems to be part of forgetting the disappointments of the previous year, during which only the domestic video game had allowed him to avoid the crisis in full pandemic. Between the arcade, which will still lose an iconic room in full Ikebukuro, the Pachinko / Pachislot and the tourism, Sega Sammy is probably the actor video game that has been touched most seriously by the sanitary crisis. And if everything has not yet returned to normal, the Haruki Satomi Group still benefits from strong growth and a return to profits, compared to the same quarter last year. This despite a sharp decline in the domestic video game that shows an operational profit of 50 million euros, compared with 96 million euros last year with the confinement effect.
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